Legendary : A James Bond deck building game (pré-joué) (EN)
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In Legendary: A James Bond Deck Building Game, you slip into the tuxedo of a 00 agent across four classic Bond films: Goldfinger, The Man with the Golden Gun, GoldenEye, and Casino Royale. This deck-building game reuses the proven system of the Legendary series and drops it straight into the world of British espionage, complete with gadgets, femme fatales, and plots for world domination.
Each turn, a Villain card enters play and complicates the mission: Missions to complete, Gadgets to grab, Henchmen gunning for the players. You play Hero cards from your hand to generate Attack and Recruit Points, recruit fresh agents from Q Branch to strengthen your deck, then take the fight to the Villains before they finish their Scheme. The bigger your deck grows, the more dangerous you become, but the Mastermind behind each scenario never backs down.
Legendary James Bond is for you if you love party games played as a team where you can charge in headfirst or plan every move, if the 007 universe gets your pulse racing, and if you are looking for a deck builder that works just as well solo as with five players around the table.
The game features four iconic Masterminds from the saga, each with their own tactics, Schemes and twists, for an experience that changes every time even when replaying the same film.
The game was designed by Ben Cichoski, Devin Low and Daniel Mandel, the same trio behind several entries in the Legendary series, including the one built around the Marvel universe. Their cooperative deck-building system stays the common thread: no matter the theme, the team has to work together to beat the Mastermind before it wins.
BOX CONTENTS
1 rulebook
1 game mat
600 cards, including:
280 Hero cards (20 different Heroes, 14 cards each)
32 Villain group cards
36 Mission cards
40 Henchmen cards (Henchmen Villain groups)
40 007 Basic Starter Hero cards
20 00 Agent Basic Starter Hero cards
20 Special Starter Hero cards (5 per era of James Bond)
12 Miss Moneypenny Starter Ally cards
30 Gadgets
30 Wound cards
20 Mastermind cards (4 Masterminds, 4 Tactics each)
8 Schemes
5 Scheme Twists
5 Master Strikes
22 Extra cards
60 Dividers
Number of players: 1 to 5
Playtime: 45 minutes
Age: 14+
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