Arkham Horror The Card Game: A Light in the Fog VF

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Ever since you first awoke in a damp, dark tidal cavern, you've been trying to piece together the disparate pieces of your castaway memories. You've learned part of why you came to Innsmouth, and you've fought the evils that rise from the depths of the ocean...but as you escape the depths that invade Innsmouth and run to Falcon Point Lighthouse, you find yourself find at the threshold of the next mystery. Who captured you first and left you for dead? The lighthouse keeper can hide the answers you seek.

As the next chapter in your evolving story, A Light in the Fog expands your Innsmouth adventures with Arkham Horror: The Card Game, picking up where your frantic car-crawling left off at the end of Arkham Horror. Full speed ahead, and promising new revelations as you delve deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Alongside a new storyline, this expansion, the fourth Mythos pack in The Innsmouth Conspiracy cycle, brings new options to your decks with a host of new mid-tier cards to shape and improve your deck as you gain experience. . But as your experiments unlock new skills, will they also open the door to deeper shades of madness?

Scenario VI (maps 220 to 260). This deck contains 60 fixed cards, with new Player Cards to enhance your existing decks and a new scenario that can be played either in Standalone mode or within the Innsmouth Conspiracy campaign.

Requires Arkham Horror: The Card Game core set to play and Arkham Horror JCE: The Innsmouth Conspiracy (Expansion)

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