Dice Realms: Trade Expansion (EN)
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Dice Realms: Trade Expansion carries your realm into a bold new era: the flourishing trade that follows the Great Plague. As merchant routes reopen, universities are founded, and merchant guilds prosper, this expansion for Dice Realms adds a brand new die type, nine new die faces spread across five interconnected lines, plus eight events that shake up the Fate Die. The die-customization system that made the base game famous grows into an entirely new trade dimension, with fresh strategic choices on every roll.
You'll likely enjoy Dice Realms: Trade Expansion if you've already built your realm with the base game and want to push die customization even further. Fans of resource management, quick decision-making, and near-infinite replayability will find a perfectly tailored add-on, as will groups eager to explore the new cooperative and solo modes.
This expansion introduces the very first official cooperative and solo modes for Dice Realms, along with recommended starting configurations to keep every game fresh. With more than 250 new die faces to plug in, it multiplies the number of realms you can build even further.
Dice Realms: Trade Expansion is designed by Thomas Lehmann, the mind behind Race for the Galaxy and the base Dice Realms game, known for his clever, highly replayable resource-management systems.
This expansion is not a stand-alone game: you'll need a copy of the base Dice Realms to play it.
BOX CONTENTS
5 Customizable Dice
255 Plug-in Die Faces
1 Storage Tray and Lid
22 Randomized Tiles
2 Summary Tiles
2 Storage Sheets
1 Player Guide
Rules
Number of players: 1 to 4
Playing time: 45 to 90 minutes
Age: 14 and up
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