Deckers (EN)
In Deckers, humanity faces extinction at the hands of self-aware super-massive computers. A small group of rebels known as Deckers fight back by hacking directly into hostile server networks.
This cooperative strategy game blends deck-building mechanics with modular network control. Each player adopts a unique Decker profile, developing a command deck that synergizes with their archetype and the evolving team strategy. Every round introduces new objectives, pushing players to adapt and coordinate.
You will hack into networks operated by one of seven distinct SMCs, each offering different defensive systems and levels of difficulty. Automated defenses, Sparks, and Guardians stand in your way as you deploy Programs and Installations to gain control. Success requires tight cooperation, efficient engine building, and long-term strategic planning.
Deckers is for you if you enjoy challenging cooperative games with high replayability, asymmetric roles, and complex tactical puzzles. If you’re drawn to deep cyberpunk board games with meaningful synergy and escalating tension, this is your next mission.
Fun fact: Deckers is a redesigned evolution of the critically acclaimed game Renegade, rebuilt with expanded systems and refined modular structure.
Designed by Richard Wilkins and illustrated by Lukas Siegmon, Deckers delivers an immersive sci-fi experience with strong strategic depth.
Number of players: 1 to 4
Playing time: 60 to 90 minutes
Age: 14+
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