Pagan: Fate of Roamoke (EN)
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In Pagan: Fate of Roanoke, a mysterious witch seeks to corrupt the colony of Roanoke while a relentless hunter investigates the villagers to uncover her true identity. In this tense two-player confrontation, every action matters and every villager may be hiding a dangerous secret.
This asymmetrical deduction game delivers a highly strategic duel where both sides feature completely different objectives, powers and gameplay systems. The witch gathers secrets to perform a powerful ritual of renaturation, while the hunter collects clues, interrogates villagers and attempts to expose the witch before it is too late.
At the heart of the game lies an elegant action placement system. Both players use action pawns on villagers to gather resources, play cards, influence the village and manipulate suspects. Every villager offers unique abilities, creating constant mind games and tactical decisions throughout the match.
The game also features strong deck customization elements. The witch brews potions, casts enchantments and uses familiars, while the hunter recruits allies, conducts investigations and secures strategic locations. This deep asymmetry creates highly replayable and rewarding strategic gameplay.
With its dark colonial atmosphere inspired by 1587 America, stunning artwork and constant tension, Pagan: Fate of Roanoke stands out as one of the most immersive modern two-player strategy games available today.
You will enjoy Pagan: Fate of Roanoke if you are looking for a deep strategy board game for two players filled with deduction, bluffing, hand management and highly asymmetric gameplay.
The game was designed by Kasper Kjaer Christiansen and Kare Storgaard, with haunting artwork by Maren Gutt that perfectly captures the mysterious atmosphere of Roanoke. The game was nominated for the Golden Geek Awards Best 2-Player Board Game and the Origins Awards Best Fixed Constructable Game.
BOX CONTENTS
1 village board
1 enchantment board
1 hunter board
1 witch board
50 Hunter cards
50 Witch cards
9 Villager cards
9 Suspect cards
5 reference cards
2 scenario cards
30 Clue tokens
30 Secret tokens
20 Favor tokens
9 Evidence tokens
6 action pawns
2 influence markers
Rulebook
Number of players: 2 players
Playing time: 30 to 60 minutes
Age: 12+
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