MLEM: Space Agency (ML)

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Set in the year 2075, MLEM: Space Agency puts you in charge of a Cat Aeronautics and Space Agency centre as cats race for cosmic dominance. The game plays as a series of cosmic expeditions. At takeoff, the expedition commander places the rocket marker on space 0 and boards one astronaut, then other players add one of their available astronauts to the rocket in clockwise order. During travel, the commander rolls the dice, groups identical results, and chooses which group or groups to use to move the rocket forward. If none of the rolled results match what is allowed at the rocket marker's current location, the rocket crashes, the cosmic failure token advances on its track, and all astronauts still on the rocket return to their player boards, with only specific astronaut abilities providing rare exceptions.

After every successful travel, the landing phase is where the table holds its breath: starting with the commander, each player decides whether to stay onboard for bigger rewards or disembark to lock in safety. If the rocket marker is beside a planet, disembarking places your astronaut on that planet for end-game majority scoring. If the rocket marker is beside moons, disembarking claims the furthest unoccupied moon for immediate points (only 1 astronaut per moon). Reach deep space and everyone must leave the rocket: the commander's astronaut goes to the comet for 7 points, while all other astronauts go to the galaxy for 5 points each. The game ends when a player has placed all 8 of their astronauts on the cosmic mat, or when the rocket has crashed 11 times.

You will enjoy MLEM: Space Agency if you want a family game that sparks instant reactions, if you love push your luck timing decisions, and if you prefer a light ruleset that still creates meaningful choices. Once you know the base game, the rulebook also offers advanced variants (Secret Missions, Exploration, and UFO modules) to add extra tension and replay value.

The game has earned major recognition including winning Gra Roku Family Game of the Year and receiving multiple international nominations, helping it stand out as a modern, approachable gateway experience.

Designed by Reiner Knizia and illustrated by Joanna Rzepecka, MLEM: Space Agency blends clean decision making with vibrant art and a playful cats-in-space theme.

BOX CONTENTS
1 cosmic mat
1 rocket board
1 rocket marker
6 dice
64 point tokens
4 goal tokens
1 cosmic failure token
5 player boards (5 colours)
40 astronaut tokens (5 colours)
Advanced variant components
Rulebook

Number of players: 2 to 5
Playing time: 30 to 60 minutes
Age: 8+

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