You find yourself in rustic, pre-modern Tuscany, where you’ve inherited a meager vineyard. You own a few plots of land, an old crush pad, a tiny cellar, 3 workers…and the dream of owning the best winery in Italy.
Your job is to allocate your workers and helpful visitors to complete various tasks throughout the year. Each season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There’s competition over those tasks, and often the first worker to arrive at each one has an advantage over the rest.
Using those workers and visitors, you can expand your vineyard by building structures, planting vines, and filling wine orders as you work towards the goal of owning the most successful winery in Tuscany.
Designer Uwe Rosenberg (Agricola, Caverna, Bohnanza, etc) has helped to combine the second edition of Viticulture with a few elements from Tuscany: Mama & Papas, Fields (Properties), various Visitor cards, & Automa (solo variant). This is basically a more robust version of Viticulture without adding the complexity of some of the “heavier” Tuscany expansions. Mamas & Papas gives players different starting resources. Field cards let you sell fields you’re not using for an influx of money. A larger set of visitor cards offer a lot more variety.