A Way (FR)

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*French version

A Way (FR) launches you into the Quazarys galaxy for an electrifying spaceship race. Each pilot starts from their own base, which also serves as an opponent's finish line: racing to victory means charging straight into enemy territory. The solar track is dotted with stations, one-way directional arrows, and strange cosmic phenomena that keep reshaping the course turn after turn.

On your turn, you combine movement and card play to send your ship from station to station, following mandatory routes while avoiding landing on a rival's space. Cards drawn from a shared deck let you manipulate the board, trigger special effects, teleport through vortices, or throw your opponents off course. Play a single card or chain a full combo from the same faction, discard to refresh your hand, or grab an extra move for a well-timed burst of speed. Positioning and timing make all the difference: you can leap over an opposing ship under the right conditions, anticipate blocked routes, and adapt to a track that keeps changing.

The game ends the moment a pilot reaches the opposing base, or the base directly across the board in three or four-player games. This racing game set in space leans on hand management and route building for tense, fast-paced matches full of twists, making it a great family game for game night.

You'll probably love A Way if you're into fast-paced racing games where a single card can flip the match, if you enjoy building your route as the track transforms before your eyes, and if you're looking for a game that's easy to learn but keeps everyone hooked all the way to the finish line.

Fun fact: A Way got its start through a crowdfunding campaign on Ulule before landing on store shelves. The game also includes a solo mode for fine-tuning your routes on your own, and a digital version exists on Board Game Arena so you can keep racing between tabletop sessions.

A Way was created by a four-person design team, Clément Bongibault, Louis Fièvre, Benjamin Niess, and Hugo Socié, who built the game's mechanics together. Louis Fièvre also handled the illustrations, giving the ships and cosmic stations their distinctive look.

BOX CONTENTS
4 base cards
4 player ships
9 solar cards
20 exploration cards
28 action cards
4 player aids
Rulebook

Number of players: 2 to 4
Duration: 20 minutes
Age: 10+

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