20 Strong: Nemesis Deck (EN)
- In stock, ready to ship
In 20 Strong: Nemesis Deck, the ship that was supposed to bring you home to Earth turns into a death trap. You creep through corridors plunged into darkness, dodge starving intruders, and discover that some of your crewmates dream of only one thing: leaving you behind. Every roll of the dice moves you through the ship, wakes up rooms that were shut down, and, worse, raises the noise that draws the enemy closer. You need to get the generators back online, restart the engines, and prep the escape pods before time runs out on you. Along the way you scavenge military and technical gear to stay alive, but every player is hiding their own objective, and those objectives do not always point to the same pod. This deck drops the 20 Strong system into a tense space survival mood, where trust matters almost as much as the dice.
You will probably love 20 Strong: Nemesis Deck if you are hooked on solo push-your-luck that wraps up in 45 to 60 minutes flat, if the thought of playing a crew where everyone is hiding a shady agenda makes you grin, and if you already own a 20 Strong base game and are hunting for a new theme to run through it.
This deck is part of a trilogy of collaborations between Chip Theory Games and Awaken Realms, bringing the world of the space survival game Nemesis into the 20 Strong system, alongside the Tainted Grail and Etherfields decks. It keeps the semi-cooperative play and hidden objectives that made the original game's reputation, a nod that will please fans of both licenses.
20 Strong: Nemesis Deck carries the signature of Josh J. Carlson, the creator of the 20 Strong system and of Too Many Bones, joined this time by Logan Giannini. Their taste for gut-wrenching choices and tight resource management, already at the heart of the base game, shows through.
This deck is additional content: you need to already own a 20 Strong base game, with its dice and chips, to play it. This deck alone is not enough for a full game.
BOX CONTENTS
12 Hero Cards
9 Objective Cards
12 Alien Cards
20 Room Cards
31 Item Cards
1 Noise Card
1 Play Reference
1 Rulebook
Number of players: 1 to 3
Playing time: 45 to 60 minutes
Age: 14+
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