Gold Country (EN)
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Head west to California in the 19th century, deep in the heart of the Gold Rush! In Gold Country, you lace up the boots of an ambitious prospector, ready to do whatever it takes to build a fortune in the golden hills and lush forests of the American West. Pickaxe and pan in hand, you scout the territory, spot the most promising claims, and invest wisely in the mining companies that will turn you into the next gold baron.
This gold rush stock speculation game designed by Reiner Knizia runs on a mechanic that's as easy to learn as it is tough to master. Each turn, you develop mining companies, buy and sell their shares as the market swings, then spend your money on ability cards to gain the edge over your rivals. Hexagonal tiles chain across the board to reveal gold veins, nuggets, cave-ins, and other surprises hidden in the terrain, until every deposit has been uncovered. The richest prospector then wins the game.
Gold Country draws its roots from Spectaculum, a cult classic by Knizia that had become a true collector's item, completely reworked for the occasion with a brand new investment system, all-new cards, and a double-sided board that multiplies the ways to play. On its advanced side, rivers to cross, tunnels to dig, and gem deposits to exploit spice up the gold rush and keep the fun going game after game. This board game works just as well for family game nights as for groups of friends looking for an economic challenge.
You'll probably love Gold Country if you're into games that blend economic thinking with tension between players, if you enjoy reading the market to strike at just the right moment, and if you're looking for a game that's easy to teach but still delivers real tough decisions every round. Fans of stock speculation, resource management, and Reiner Knizia's body of work will find plenty to love here, as will groups of 2 to 4 players looking for a game that fits into one evening.
Gold Country is a deep reinterpretation of Spectaculum, a cult classic by Reiner Knizia long sought after by collectors, completely redeveloped in close collaboration with its designer. The landscapes illustrated by Beth Sobel are inspired by real mining sites in 19th-century California, grounding the theme in well-documented history. The game also combines hexagonal tile-laying with stock speculation, an uncommon mechanical pairing in the board game world.
This game carries the signature of Reiner Knizia, one of the most prolific designers in board game history with over 800 creations to his name, also behind classics like Ra and Lost Cities. The vivid illustrations are by Beth Sobel, known for her work on Cascadia and Calico, bringing the golden landscapes of California to life.
BOX CONTENTS
Double-sided game board
79 tiles (gold, fool's gold, gold veins, nuggets, cave-ins, boats, dynamite, mine tiles and gems)
Mine cards
Ability cards
Company goal cards
Share certificates
Game money
Rulebook
Number of players: 2 to 4
Playing time: 30 to 60 minutes
Age: 8+
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